Two Flame Pillars that fire blue flames into the air.The pillars are summoned 27 blocks to the left and right of the player.These pillars will jump a total of two times, then attempt to ram the player by sliding for 5 seconds, then blowing up and releasing Boulder Bunches. Two tall Rock Pillars that jump in a wide arc in the direction in the player is facing, while shooting red bolts in random directions.Upon landing after a jump, the Ravager alternates between summoning the following:.The fireballs and lasers have an increased rate of fire.The height of the Ravager’s jumps is greatly decreased, but their speed increases as the Ravager’s life decreases.The body must be destroyed to end the fight. Ravager continues all of its previous attacks, including its jumps, sparks, lasers, fireballs, nukes, and head bolts. Once the head and limbs are destroyed, Ravager's body becomes vulnerable.After the head is destroyed, the Ravager will fire nukes upward twice as fast.The red bolts shot by the head travel through blocks for the first 0.4 seconds after they’re fired, for a distance of approximately 16 tiles.After charging, it will 2 nukes that flank the player and blow up after only 4 seconds. The head will then attempt to charge the player for 3 seconds, during which it will fire red bolts in bursts of 2 every second. Once broken, the head detaches itself, becomes vulnerable, and hovers below the player and the body fires a total of 54 lasers in a large spread towards the player.Every 12 seconds, the Ravager’s head fires a nuke straight up, which homes in on the player and explodes after 11 seconds.The fireballs also automatically dissipate after ten seconds. These projectiles are unaffected by gravity and bounce off of surfaces up to four times, dissipating after hitting a block a fifth time. Once broken, fireballs will be horizontally fired from the area where the claws were once every 3 seconds.The speed and rate at which the claws shoot out increases as their life decreases. The Ravager’s claws shoot out at the player at set intervals, retracting after they take damage or travel 45 tiles away from the Ravager.After the legs have been broken, the slam deals less damage, but the destroyed feet will occasionally drop sparks which linger on the ground for two seconds.The rate at which these jumps occur increases the less life its limbs have. When it’s right above the player, it slams down, creating a giant shockwave that damages anyone touching the ground nearby. Every few seconds, the Ravager jumps and attempts to hover a few blocks above the player.The Ravager acts in a manner similar to the Golem, in that it is primarily grounded, travels by jumping, attacks the player with launching its claws at them as well as firing various projectiles, and that its body is immune to damage until all of its limbs are broken. When summoned, The Ravager will make a screaming sound instead of the regular boss roar. It can be spawned anywhere on the Surface as long as it has space to fall onto the player. The Ravager can be spawned with the Death Whistle.
0 Comments
Leave a Reply. |